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16 Week Game Podcast

Greg

    Two non-traditional grad students chronicle their game development in one 16 week semester from conception to publishing, and discuss various game industry examples and Jesse Schell's "The Art of Game...

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    Two non-traditional grad students chronicle their game development in one 16 week semester from conception to publishing, and discuss various game industry examples and Jesse Schell's "The Art of Game Design."
    show less
    Information
    Author Greg
    Organization Greg
    Categories Video Games
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